Quote:
Originally Posted by Mark Skarr
I thought it was working, but:
A, it didn't keep the cost per levels correctly (which was easy enough to fix within GCA5).
B, it didn't keep the damage progression.
It changed BL just fine (and is more stable adding/subtracting LogST), but the damage follows the old progression.
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None of that should be handled differently now. Either there's a bug in GCA5, or something in the file that's handled differently now, that I've since forgotten about.
Please send me the GDF in question, and give me a couple data points of what values *should* be, so I don't have to figure everything out myself. You can send me the file or a download link here or at
gca4@misersoft.com.