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Old 12-24-2019, 06:57 AM   #5
Plane
 
Join Date: Aug 2018
Default Re: How to build an ability that shuts down your power if used.

Quote:
Originally Posted by zoncxs View Post
With every ability having Takes Recharge
and being Alternate Abilities of each other,
once you use one they all become unavailable until the recharge period passes.
B61 "Alternative Attacks" was the basis for AA... restrictions being

1) cannot use them simultaneously
2) can't be combined with Link (which is really just a natural consequence of previous )
3) critical failure or malfunction disabling one disables all
4) if most expensive is drained/neutralized, cheaper ones won't work either
I don't see a mention of Limited Use.

Powers 11 lists "three drawbacks" for Alternative Abilities". Were you thinking that it was the 2nd point or the 3rd which might apply to Limited Use?
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