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Old 11-18-2018, 11:49 PM   #6
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: Limitations on skills

Quote:
Originally Posted by Christopher R. Rice View Post
Just ask the GM if you can use an optional specialization for Stealth. Then specialize by terrain type. So Stealth (Woodlands) becomes an Easy skill.
Ahem:

Quote:
Originally Posted by FenrisLoki View Post
Specialization makes her better in woodlands and lowers the skill in non settings, but that isn't the effect I'm going for.

My Two Cents: Make a Talent, call it Woodland Ranger (or some such) and pile in some skills (Like Bow, Camouflage, Climbing, Survival (Woodlands), Stealth), then make it only cost like half as much as a standard Talent (in this case 3 per level) and only have it apply in the Woodlands. I'd allow for it to be bought up to level 6 or 8 (to more readily differentiate between Stealth (Everywhere) and Stealth (Woods)).

If you also take the Optional Specialty, yes you'll still have Stealth usable everywhere (but you have that at default anyway), but it'll be 6 higher when you're in the Woods (if you take 4 levels of the Talent).
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