Quote:
Originally Posted by evileeyore
That's determined by the length of the fuse.
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So what, grenades with 2-3 sec fuses are flying faster than grenades with 4-5 fuses? :P Specifically, I'm thinking about situations like this:
I throw grenade. The grenade lands at somewhere near my foe (1st question - it will sit on the ground or bounce and land farther?). How much time my foe has to react somehow, before the grenade explode?
And like this: I throw grenade with 2-3 sec fuse on some great range. How to check if the grenade will reach his destination or just explode in the air?