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Old 10-29-2014, 12:03 AM   #7
CaelibDarkstone
 
Join Date: Oct 2014
Default Re: GURPS Star Trek (DS9 era)

And the last two templates.

Doctor
75 points
Attributes: ST 10 [0], DX 10 [0], IQ 11 [20], HT 10 [0].
Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 11 [0]; Per 11 [0]; FP 10 [0]; Basic Speed 5.00 [0]; Basic Move 5 [0]
Advantages: Healer Talent 1 [10], Starfleet Cadet [0].
Primary Skills: Diagnosis/TL 10 (H) IQ [4]-12*; First Aid/TL 10 (E) IQ [1]-12*; Pharmacy (Synthetic)/TL 10 (H) IQ [4]-12*; Physician/TL 10 (H) IQ [4]-12*; Physiology (human or similar)/TL 10 (H) IQ-1 [2]-11*; Surgery/TL 10 (VH) IQ-2 [2]-10*.
Secondary Skills: Beam Weapons (Pistol)/TL 10 (E) DX [1]-10; Biology (Earth-like, biochemistry or genetics)/TL 10 (H) IQ-1 [2]-10; Electronics Operation (Medical)/TL 10 (A) IQ-1 [1]-10; Piloting (Low-Performance Spacecraft)/TL 10 (A) DX-1 [1]-9; Research/TL 10 (A) IQ-1 [1]-10; Soldier/TL 10 (A) IQ-1 [1]-10; Spacer/TL 10 (E) IQ [1]-11; Writing (A) IQ-1 [1]-10.
Background Skills: Area Knowledge (any) (E) IQ [1]-11; Brawling (E) DX [1]-10; Carousing (E) HT [1]-10; Climbing (A) DX-1 [1]-9; Current Affairs (any)/TL 10 (E) IQ [1]-11; Forced Entry (E) DX [1]-10; Free Fall (A) DX-1 [1]-9; Gesture (E) IQ [1]-11; Hiking (A) HT-1 [1]-9; Holdout (A) IQ-1 [1]-10; Housekeeping (E) IQ [1]-11; Knife (E) DX [1]-10; Savoir-Faire (Military) (E) IQ [1]-11; Search (A) Per-1 [1]-10; Stealth (A) DX-1 [1]-9; Swimming (E) HT [1]-10; Throwing (A) DX-1 [1]-9; Vacc Suit/TL 10 (A) DX-1 [1]-9; Wrestling (A) DX-1 [1]-9.
*+1 from Healer Talent 1

It takes at least a little bit of medical talent to get into Federation medical school. This template represents a character who is on the professional medical track, but probably doesn't have the experience to serve as a doctor if there is another option.


Scientist
75 points
Attributes: ST 10 [0], DX 10 [0], IQ 11 [20], HT 10 [0].
Secondary Characteristics: Dmg 1d-2/1d; BL 20 lbs.; HP 10 [0]; Will 11 [0]; Per 11 [0]; FP 10 [0]; Basic Speed 5.00 [0]; Basic Move 5 [0].
Advantages: Starfleet Cadet [0].
Primary Skills: Astronomy/TL 10 (H) IQ-1 [2]-10; Navigation (Space)/TL 10 (A) IQ-1 [1]-10; Physics/TL 10 (VH) IQ-1 [4]-10; any one of Chemistry/TL 10, Cryptography/TL 10, Linguistics/TL 10, and Metallurgy/TL 10, all (H) IQ+1 [8]-12.
Secondary Skills: Beam Weapons (Pistol)/TL 10 (E) DX [1]-10; Brawling (E) DX [1]-10; Cartography (A) IQ-1 [1]-10; Electronics Operation (any two of Comm, medical, scientific, and sensors) (A) IQ-1 [1]-10; Geology (earth-like)/TL 10 (H) IQ-1 [2]-10; Judo (H) DX-1 [2]-9; Mathematics (applied)/TL 10 (H) IQ-2 [1]-9; Piloting (Low-Performance Spacecraft)/TL 10 (A) DX-1 [1]-9; Research/TL 10 (A) IQ [2]-11; Soldier/TL 10 (A) IQ-1 [1]-10; Spacer/TL 10 (E) IQ [1]-11; any three of Chemistry/TL 10, Cryptography/TL 10, Linguistics/TL 10, and Metallurgy/ TL 10, all (H) IQ-1 [2]-10.
Background Skills: Area Knowledge (any) (E) IQ [1]-11; Carousing (E) HT [1]-10; Climbing (A) DX-1 [1]-9; Current Affairs (any)/TL 10 (E) IQ [1]-11; First Aid/TL 10 (E) IQ [1]-11; Forced Entry (E) DX [1]-10; Free Fall (A) DX-1 [1]-9; Gesture (E) IQ [1]-11; Hiking (A) HT-1 [1]-9; Holdout (A) IQ-1 [1]-10; Housekeeping (E) IQ [1]-11; Knife (E) DX [1]-10; Savoir-Faire (Military) (E) IQ [1]-11; Search (A) Per-1 [1]-10; Stealth (A) DX-1 [1]-9; Swimming (E) HT [1]-10; Throwing (A) DX-1 [1]-9; Vacc Suit/TL 10 (A) DX-1 [1]-9; Writing (A) IQ-1 [1]-10.

This represents a general scientist, with one skill at a barely professional level. Without more points, this could be a bumbling scientist who doesn't quite know what is going on, or someone who claims to know everything by spouting technical nonsense.

Last edited by CaelibDarkstone; 11-21-2020 at 02:03 AM.
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