Re: Thrown spells using missile weapon drange adjustments
The central design concept of the game is diversity with parity. Break the parity and there is no diversity. A wizard who can use all thrown spells outside of the range of a charge with little or no DX penalty will wipe out any non-wizard in pretty much any conflict. I would only consider doing this if there were some understanding about the campaign that made it acceptable for wizards to be the only competitive character type (i.e., in combat).
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