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Old 10-23-2019, 05:52 PM   #6
Refplace
 
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Join Date: Nov 2008
Location: Yukon, OK
Default Re: Only while moving limitation with Enhanced Move (Second-Nature)

Quote:
Originally Posted by awesomenessofme1 View Post
Yeah, now that you mention it, you're probably right. I've just been having trouble thinking of an effective, cost-efficient attack for a speedster.
Speedsters are tough in any system I have read or played.
Most people on the forums talk about bricks in GURPS being tough but I consider them pretty easy, especially with Log ST.
I would build a lot of speedster abilities similar to howI did in Champions. In that system I used Running in a multipower and swapped to various attacks with the special effect being running.
In GURPS the equivalent is alternative abilities.
An even more versatile, though much more expensive is Wildcard powers.
But a whirlwind (Area Effect attack) where your running around the target and end up in the same place could easily be an AA of Enhanced Move.

I really wish SJG hadnt given up on the Supers genre, there is such possibility with it in GURPS!
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