Re: Improving the Tonfa
They always struck me as versatile weapons for people in closer range combat. Not the king of anything, but good for a number of purposes. Also, less threatening than a blade or mace, so there are sometimes social advantages. IMC (non-DF Fantasy), tonfas are used by "town guard" in places that have cultural exposure to the weapon and don't want to use army troops for the purpose. I also allow the Grip Mastery perk to switch between use modes for weapons, ie between a punching and swinging grip, using the separate skills, for a tonfa. This augments their versatility.
There are better weapons for tripping, snagging and disarming. There are better weapons for killing at reach 1 and reach C. There are even better less threatening weapons. However, the tonfa is a decent choice for each of these categories. I think it's a poor primary weapon, but a great backup for an adventurer (as opposed to a soldier).
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