Re: [Basic] Skill of the week: Strategy and Tactics
I've used the Martial Arts "re-rolls" rule in a fight scene in a Banestorm demo game, but as this involved a PC team leader with Tactics and an opponent rolling on default, it turned out to be too generous - it could easily give the PCs half-a-dozen re-rolls in a rather small fight. I might use it but tone it down a bit in other games. Giving the side with superior tactical thinking one or two re-rolls in an abstracted non-mapped fight scene should be a fully adequate way of representing that advantage.
|