Thread: Critical Idea
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Old 11-29-2020, 01:33 AM   #1
JimmyPlenty
 
Join Date: Dec 2017
Default Critical Idea

5 auto hit
4 negate armor
3 double damage and negate armor

NOTE: negating armor may not mean diddle in light/non armored combat.

or

5 auto hit
4 +1 die damage
3 +2 die damage

NOTE: This still creates triple damage for light weapons, but can be explained by their accuracy. Heavy weapons seem to suffer a small amount though.

or

5 auto hit
4 negate armor
3 negate armor +1 die damage

Last edited by JimmyPlenty; 11-29-2020 at 01:40 PM.
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