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Old 04-20-2020, 11:42 PM   #33
Michael Thayne
 
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Join Date: May 2010
Default Re: Weighty problem when attempting to reproduce Blaster Cannon canon; Pyramid #3/37

Belated follow-up: I went through and did a fairly thorough check of all the "beam cannon" stats in Ultra-Tech that can be replicated with the Pyramid article. Two other anomalies stood out: it looks like the E values for force beams and pulsars got switched. E should be 4 for pulsars and 6 for particle beams. The semi-portable versions of those beam types should also maybe do more damage, though that can be hand-waved as the technology scaling down poorly. (Note I haven't checked rifle sized and smaller versions of these beams.)
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