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Old 08-26-2015, 11:25 PM   #19
evileeyore
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Join Date: Jul 2006
Location: 100 hurricane swamp
Default Re: How to tell players what they can do?

Quote:
Originally Posted by whswhs View Post
If you spend a lot of time on planning, and the plan comes off, then it's going to be an anticlimax, over and over. If the plan doesn't come off, there's going to be a lot of frustration at the time that was spent working out ideas that didn't work. Either way, many players won't find it fun.
Wasn't there something in either one of the Actions or a Pyramid about "revealing the plan during play"? That might be useful to the OP.
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