Quote:
Originally Posted by whswhs
If you spend a lot of time on planning, and the plan comes off, then it's going to be an anticlimax, over and over. If the plan doesn't come off, there's going to be a lot of frustration at the time that was spent working out ideas that didn't work. Either way, many players won't find it fun.
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Wasn't there something in either one of the Actions or a Pyramid about "revealing the plan during play"? That might be useful to the OP.