Quote:
Originally Posted by whswhs
I don't see the problem as that great. Suppose, for example, that I roll damage 5, and you have DR 3. 5 corresponds to 3.2, and 3 corresponds to 2; the difference is 1.2. Depending on whether you round up or down, that could be injury 0 or 1. It seems you could do a table of how much difference corresponds to how much reduction in injury.
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It's a modest size table (probably 6 entries on a decibel setup), but it's still table lookup. Which you might need to do multiple times for layered DR.