Quote:
Originally Posted by ericthered
. . . but there is a portal effect that connects the left wall to the right, the ceiling to the floor, and the forward wall to the back. Destroying or removing a block from one wall removes it from the other wall, letting the players see through the portal (often seeing themselves). The structure heals itself at a rate of 1 HP every 10 minute in each damaged location.
|
This is really freaky and cool. It's a great way to get the players to understand the dimensional nature of their predicament.
Riffing on this idea would be a room with other doors besides the entrance: say a door in the north wall and another door in the south wall. Opening one door would open the other door and create a portal from one to the other.