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Old 05-18-2018, 05:53 PM   #39
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: Large variance of SMs together

Quote:
Originally Posted by Flyndaran View Post
You don't need to come up with logical reasons for disallowing alcohol if you don't want to.
Campaigns always have genre/theme/etc. rules completely aside from in setting realities. Like how ignoring sex and pregnancy for games doesn't mean you need a reason to make it somehow not necessary behind the scenes.
That's true and it's something I've done in other campaigns, I was mostly just thinking of ways it might not have come up.

One thing I just thought of; A 12 SM difference means it requires a Per-2 roll to even notice the smaller race out in the open. Now, I can assume that the titans are careful in general, but would this cause issues largely?
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Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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