Re: Ravens N' Pennies - GURPS Content Posts
Thanks! To a degree, I do the same thing, but I'm kind of a...let's say, I'm really empathic and I notice things really well. So much so that I can guess what a given player might do before they do it. This allows me to tailor events to the player characters without them being any the wiser to what I'm doing. When I am wrong (and that's pretty rare), it's a fun surprise for everyone and leads the entire group into rather fun and interesting sessions. Still, I mostly plan the campaign a ton in the beginning, front-loading campaign creation much like GURPS front-loads character creation. From there I'm pretty improv until I start the next story arc, at which I turn into a pumpkin...errr, turn back into planner-GM. I've been running games for nearly two decades, and I've rarely gotten complaints. ;-)
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