Quote:
Originally Posted by Ghostdancer
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Another point I've found useful which relates to the last sentence of your point 5 "
No game plan survives the first encounter with your players." is:
Don't over complicate things, the players will do that for you.
For a 4 hour session, plan 2 hours worth of scenes/action, and the players will find a way to add the extra 2 hours of complications.
I can't remember where I first read that, might have been:
Robin's Laws of Good Game Mastering.