Re: Air performance
And even if you could get an accurate max speed, it would become grossly inaccurate once you plugged it into a stat line, since in reality that maximum occurs under particular flying conditions (altitude/air pressure especially) whereas in GURPS it's treated as one number to fit all situations.
(An even slightly accurate aerodynamic flight simulator is another thing that isn't practical without a computer.)
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I don't know any 3e, so there is no chance that I am talking about 3e rules by accident.
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