View Single Post
Old 07-08-2016, 04:05 PM   #10
Flyndaran
Untagged
 
Join Date: Oct 2004
Location: Forest Grove, Beaverton, Oregon
Default Re: Differences between GURPS 3 & 4 cybernetics

Quote:
Originally Posted by Turhan's Bey Company View Post
Precisely so, yes. The language of the rules describing cybernetics is in terms of traits accruing to the character who uses them, much as a metatrait would. Those traits do not include any mention of HT. Therefore, the natural conclusion to be drawn from the rules is that the character's HT applies....
That kind of makes sense for magical prosthetics, but is pretty absurd for technological forms.
__________________
Beware, poor communication skills. No offense intended. If offended, it just means that I failed my writing skill check.
Flyndaran is offline   Reply With Quote