Thread: Teleport Spell
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Old 07-18-2017, 05:21 PM   #10
Anaraxes
 
Join Date: Sep 2007
Default Re: Teleport Spell

You can take any action that you're entitled to take in that turn. But you've already cast a spell (the Teleport spell), so you can't cast another. To cast the spell, you took a Concentrate Maneuver, so you can't stab with a sword, as that would require the Attack Maneuver (or one of its relatives). And so on. You can't take another Maneuver, because you've already taken the one Maneuver for your tun.

"Action" isn't a game-mechanical term of art in GURPS, even if it is in some other systems.

There are means for getting multiple Maneuvers within a single turn (Altered Time Rate, or, for just spellcasting, Compartmentalized Mind).

Making a Body Sense roll is not one of those. If Body Sense had been meant to give you multiple Maneuvers per turn just by making a skill roll, it would have been noted in the skill description. (And it would be a FAR more popular skill to take. In fact, all characters would have to have it, not just the teleporting mages. :)
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