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Old 05-03-2022, 07:56 PM   #15
TippetsTX
 
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Join Date: Sep 2018
Location: North Texas
Default Re: Environmental Talents

Quote:
Originally Posted by Steve Plambeck View Post
Thus the success rate at all kinds of tests of skill becomes uncoupled from IQ. IQ 17 Molly no longer notices everything she walks by. She doesn't become good at noticing things without the corresponding talent.
That's actually how I tend to run things regardless. Talents will generally unlock a specific capability so w/o ALERTNESS, for example, Molly is no more tactically observant than a Prootwaddle. IQ has to be properly activated by the selection of talents IMO.

Plus Molly no longer has a strong incentive to max out IQ in my game, but that’s another discussion.
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Last edited by TippetsTX; 05-04-2022 at 12:39 PM.
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