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Old 04-04-2020, 03:19 AM   #2
Join Date: Mar 2006
Default Re: Gameplay balance issues?; Talents in place of skills

Yep, skills are odd in 4E, being still mostly locked into the old, simulationist 3E skill system, while 4E mostly took a giant-step towards HERO system, aka - simulation, what's that? - yeah, weird combo.

So, if you allow unlimited Talents, and unlimited Attribute-buying, skills are generally pointless, beyond spending the one point. So, rather than all that, why not just put limits on things?
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