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Old 08-09-2020, 07:56 PM   #34
transmetahuman
 
Join Date: Oct 2004
Location: San Francisco, CA, USA
Default Re: Blind Teleport into a Wall

But the air and water don't need to be destroyed, just pushed aside. Figure the mass of a you-shaped volume of whatever is in it, and maybe give the (here postulated) expanding field a ST equal to the skill or controlling attribute. That way air is no problem, water may well be, and if you really need to you can figure out whether there's strength enough to push the water, a few inches of mud, or whatever out of the way. You might even knock a person or small furniture aside.

If I was doing this, I'd probably figure out whether they can port into water, assume they can do it with air, and then ignore the math - it's mainly a way to explain what happens when you teleport, not something that needs to be held over the player's head.
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