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Old 11-20-2018, 09:53 PM   #8
hcobb
 
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Join Date: Aug 2004
Location: Pacheco, California
Default Re: New use for XP - Heroic Exploits

Quote:
Originally Posted by TippetsTX View Post
That is essentially what I will be using in place of lesser wishes in my games, but the abilities I'm proposing as Heroic Exploits (I'm not married to that name BTW) will be more akin to specific quasi-supernatural feats or innate spell-like abilities.
I could have missed something, but I'm fairly sure that my university didn't offer any alchemy training.

They're called talents, not skills for a reason.

IQ 12 - Blind Fighting(3) Preq: Acute Hearing. The maximum visual penalty the character suffers is minus one per hex of range to the target, despite darkness, blur, etc. I.e. even blindfolded the character attacks with missiles weapons with the same range penalty as thrown weapons and melee attacks against adjacent targets are at no more than -1.
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Last edited by hcobb; 11-20-2018 at 10:05 PM.
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