Quote:
Originally Posted by smurf
How so? I'm just saying that the real life skill is more nuanced than presented.
Otherwise I would have a skill sheet looking like this:
<snip>
Etc
It kind of gets unwieldy
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If I were GM I'd combine a few of those but generally speaking, by the RAW that's what your character sheet should look like.
Perhaps that's why the skill has never really come up in one of my games. also why (like Law) History with its' nigh infinite number of potential specialties is a prime candidate for a Bang! Skill.