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Old 08-15-2011, 02:09 AM   #13
BrockNicholson
 
Join Date: Aug 2011
Location: Huntington, West Virginia
Default Re: The importance of an over all goal/climax to a campaign?...

One of the most fun campaigns I have GM'ed had no true plot. My players created normal everyday characters. These characters met at a bar and while they were having a drink and reliving old times a civil war started around them. At no point did I give them goals or objectives. I simply let them role play confused scared civilians in a war zone.
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