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Old 09-15-2019, 07:50 AM   #47
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Maximum Attributes for Real World People

KYOS is a highly optional rule, not RAW. It has not even showed up once in a proper book as far as I know, just a Pyramid article. I am sure that there are plenty of things from Pyramid that everyone quietly ignores, so why does everyone seem to treat KYOS as gospel? It is just one of many ways to reduce the relative importance of attributes in GURPS.

One of the reasons why GURPS is so enjoyable is because there is a wide range in capabilities. While the majority of humans should be 8-12, and the vast majority 6-14, there are people who exist beyond that range. Realistic games avoid such outliers while cinematic games embrace them.

Now, one way to make attributes less important would be to change the basic function of skills. For example, every 4 full points that a character invests in a skill grants them a one point within an excellence pool in relation to that skill that renews every session. When using that skill, the player may spend excellence points to improve their result on a roll by one level per point spent. When opposing the use of that skill, the player may spend excellence points to worsen their opponent's results of a roll by one level per point spent.
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