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Old 09-14-2019, 09:10 PM   #37
Join Date: Dec 2014
Default Re: Maximum Attributes for Real World People

Originally Posted by Anthony View Post
IQ 12 with 2 points in a skill has skill 12. IQ 10 with 8 points in a skill has skill 12. Thus, 2 points are as good as 8 points, or 4x faster learning.

The plausible range of stats would be larger if the cost curve for skills was different.
Exactly! What would be a more realistic cost curve for skills? I tinkered with some different models but never came up with anything satisfying. My first solution was that all skills had a fixed cost for a level, but stats above 10 gave a 10% cost reduction. So DX 15 means that all DX-based skills cost 50% less. But I abandoned this as it had lots of issues.
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