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Old 08-12-2015, 10:44 AM   #7
Icelander
 
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Join Date: Mar 2006
Location: Iceland*
Default Re: Crafting Masterwork, Fine and Balanced Weapons

Quote:
Originally Posted by Flameblade View Post
Well, seeing as how LTC3 states a journeyman Armorer has Armoury-14, and that masters have their skill levels being two higher, Armory-16 is the baseline to look at...

...maybe the rules assume you can get +2 from having fine-quality tools, +5 from taking extra time, and +4 from Complementary Skill rolls?

I agree that the numbers there really don't mesh well with the costs given for the actual items.
If the CF modifiers for items are +2 to +7, it doesn't really make sense that it would take x30 as long to make them.

It's non-sensical that making Fine (Materials) weapons Fine (Balanced) should require a margin of success that is +6 higher. That translates into x30 Taking Extra Time (and a +1 extra from somewhere) to make up for the higher margin of success needed and thus can't possibly be cost effective when all it adds are a +4 CF to the weapon.

Also, I have no idea how Graceful Blade is meant to interact with Masterwork Blade.
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