I've been messing around with C# and whipped up this little application to help keep track of multiple characters HP and FP totals as well as displaying the current HP and FP status (Below 1/3, At or Below 0, -1xHP, etc). It also keeps track of current Move and Dodge based on the halving from lowered HP & FP. Tracks up to 24 PCs or NPCs. Requires the Microsoft .NET framework.
Probably horribly written by normal design standards, but this is me messing with C# and trying to learn how to do basic controls, layout, and functions like Save/Load.
7z Archive (~50kb)
ZIP Archive (~100kb)
April 1 Update
-Added ability to rename Tabs from the Rename top menu
April 14 Update
-Reducing FP below 0 automatically reduces HP by a like amount, per the rules.
-Added check box to turn a character entry into an Energy Reserve entry (for the character above or below that one, whichever you wish to use).
-Added Reset to Defaults under the File menu, which resets everything to defaults.
-Added warning message box to Save, Load, and Reset options under File Menu
-A few other minor tweaks & fixes
April 30 Update
- Added a Timer button to each character. This opens a window where you can set a countdown timer, useful for abilities that can only be used every so often in real time (such as Luck).