Re: Extending One Use Only
PK did something similar for enchantments. And due to the way the curve works, you eventually hit a point where the difference between 'finite' and 'infinite' is small enough the point difference isn't worth it. To break down some examples;
2 uses for 2/6 or 1/3? Sure, seems fine.
4 uses for 4/8 or half the price? Already I'm not sure it's worth it.
20 uses for 20/24 or 5/6 price? Maybe it's worth it, but I'd rather just spend those last 1/6pts to buy off worries.
46 uses of a super power "block" (normally 50pts)? Yeah, I'd rather spend those 4pts to get it always.
Reverse engineering Extra Life with this does sound nice, though.
__________________
Quote:
Originally Posted by cosmicfish
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
|
|