Thread: Voyagers!
View Single Post
Old 05-07-2021, 10:00 AM   #1
Stormcrow
 
Join Date: Aug 2004
Location: Ronkonkoma, NY
Default Voyagers!

For fun, I wrote up Phineas Bogg and Jeffrey Jones from Voyagers! Here they are. Formatted by GCA.

I'm not entirely happy with Jeffrey's character. I feel like I'm missing something, but I can't quite think of what it is. Let me know if you can come up with something.

In making these characters, I'm not giving them traits that they exhibited just once in passing. There has to be evidence that they're actually trained in skills, etc. Status is ignored, as they have none in the places they go, and languages are ignored because the show does so.

Phineas Bogg (112 points)

ST 12 [20]; DX 12 [40]; IQ 10 [0]; HT 12 [20].
Damage 1d-1/1d+2; BL 29 lb; HP 12 [0]; Will 12 [10]; Per 10 [0]; FP 12 [0].
Basic Speed 6.00 [0]; Basic Move 6 [0]; Dodge 9.
6', 165 lbs.

Social Background
TL: 7 [0].
CF: Western (Native) [0].
Languages: English (Native) [0].

Advantages
Appearance (Very Handsome) [16]; Luck [15]; Voice [10].

Disadvantages
Duty (Voyagers; 15 or less (almost always)) [-15]; Lecherousness (12 or less) [-15]; Phobia (Cynophobia: Dogs; 12 or less) [-5]; Sense of Duty (Anyone in need; Small Group) [-5]; Wealth (Dead Broke) [-25].
Quirks: Doesn't drink alcohol; Expression (Bats breath); Expression (Smart kids give me a pain). [-3]

Skills
Boxing Sport (A) DX [2]-12; Brawling (E) DX+2 [4]-14; Dancing (A) DX-1 [1]-11; Diplomacy (H) IQ+2 [4]-12*; Fast-Talk (A) IQ+2 [2]-12*; Games (Shnibbits) (E) IQ+2 [4]-12; Judo (H) DX+1 [8]-13; Rapier (A) DX+2 [8]-14; Riding (Equines) (A) DX [2]-12; Seamanship/TL4 (E) IQ+2 [4]-12; Sex Appeal (A) HT+7 [1]-19†; Shield (Shield) (E) DX [1]-12; Shortsword (A) DX+1 [4]-13; Sleight of Hand (H) DX-2 [1]-10; Teamster (Equines) (A) IQ [1]-10; Throwing (A) DX [2]-12.

**Includes +2 from 'Voice'.
†*Includes +6 from 'Appearance', +2 from 'Voice'.

Equipment
1× Omni ($0; 1*lb); 1× Ordinary Clothes (Status -2; $0).

Notes: This represents Bogg by the end of the show. I set Bogg's TL as 7 because that's as high as his Omni can go. Though his native TL is 4, his training familiarized him with TL7. The Voyagers themselves may be greater than TL7, but they don't teach field workers anything about times beyond however far their Omnis can take them. (We know this from Isaac Wolfstein, whose Omni only went up to 1925, and who didn't know anything the stock market crash of 1929.)

I didn't include Bogg's lucky coin because he apparently never got it back. When Wolfstein asks if he's got a coin to do the coin trick with, Bogg doesn't and has to lend him the Omni.

Jeffrey Jones (-39 points)

ST 8 [-20]; DX 9 [-20]; IQ 11 [20]; HT 10 [0].
Damage 1d-3/1d-2; BL 13 lb; HP 8 [0]; Will 11 [0]; Per 11 [0]; FP 10 [0].
Basic Speed 4.75 [0]; Basic Move 4 [0]; Dodge 7.
4'8"; 90 lbs (SM -1).

Social Background
TL: 7 [0].
CF: Western (Native) [0].
Languages: English (Native) [0].

Advantages
Charisma 2 [10].

Disadvantages
Duty (Voyagers; 15 or less (almost always)) [-15]; Social Stigma (Minor) [-5]; Wealth (Dead Broke) [-25].
Quirks: Sense of duty to see history on the right track; Still mourns for his parents; Tries to talk and act like an adult. [-3]

Skills
Area Knowledge (New York City, 1982) (E) IQ [1]-11; Expert Skill (Overview of History) (H) IQ+2 [12]-13; First Aid/TL7 (Human) (E) IQ [1]-11; Literature (H) IQ-2 [1]-9; Sports (Baseball) (A) DX+1 [4]-10.

Equipment
1× Ordinary Clothes (Status +0; $0).

Notes: This is also at the end of the show, after Jeffrey has been officially accepted as a Voyager. I decided that Expert Skill was the best way to represent his general knowledge of history that doesn't go into great detail.
Stormcrow is offline   Reply With Quote