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Old 11-18-2021, 11:16 AM   #262
TGLS
 
Join Date: Jan 2014
Default Re: Corco's Villa (IC)

Quote:
Originally Posted by ericthered View Post
"a broken limb will suffice as well. though he will heal from that faster. You possibly could reason with him, but if you convince him, the emperor is liable override his decision. The undead heroes must obey the emperor's commands. It is part of how they were built."
"So I guess it would be pointless to attempt to disguise myself as Kunnifax?"

Quote:
Originally Posted by ericthered View Post
"It will happen as you fix his mind, unless the fix is very small... in which case he should be changed without needing to be dormant."
"Are these stones the same size as the ones in the tomb?"
If they are, I'll give on a test lift to see how heavy they are.

"Is there a spare key for the metal gate out front?"
If there isn't, I'll check the gate to see if it can be opened from this side.

I'll also ask about what tactics Kunnifax will use, and if Holo-Maximus doesn't know I'll check the research materials.

Then I'll try contacting Vassarious to explain what's going down (i.e. that the emperor has had his mind altered, that we need to rearrange the stones in the tomb, and that the Emperor is sending his undead heroes after us and they can only be dealt with by crippling their limbs).

So, assuming I can't disguise myself as Kunnifax, how difficult would it be to sneak past Imperial lines?
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