Quote:
Originally Posted by FeiLin
Thanks for the answers!
One last thing: where in Thaumatology does it cover minor changes of specific spells? To clarify, I've skimmed the minor spell variants, but it's mostly from a GM perspective, whereas I'm interested in this from a player perspective (i.e. a player wants to cast Splashing Acidball and wants to know what enhancements or spell variants are needed; not how I as a GM could setup new elemental colleges etc).
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I think he was referring to Adjustable Spells, p. 39 which lets you modify a spell by adding various enhancements. It wont change the underlying spell nature like fire to acid.