View Single Post
Old 10-23-2018, 09:14 AM   #1
Join Date: Aug 2018
Default A few Magic questions

1) How would I do minor changes to spells such as changing element (a Splashing Acidball instead of Exploding Fireball), changing range/duration. I'm guessing that it's perks that I didn't find, or are there limitations/enhancements for spells somewhere, or something else?

2) What's the thing about extending spells: if I cast for instance Shapeshift Other, is there a range the subject can escape beyond to not suffer having the spell be extended?

3) Some spells in Magic has an Item clause at the end of the entry; is that the only (RAW) way/items possible when enchanting or what do they signify? I'm guessing so, and the cost is the enchantment cost for quick and dirty, and slow and sure.
FeiLin is offline   Reply With Quote