View Single Post
Old 07-31-2021, 12:19 PM   #64
Plane
 
Join Date: Aug 2018
Default Re: Fatigue for Warriors

Quote:
Originally Posted by Rupert View Post
Note that using a stock and firing your pistol using both hands have the same in-game mechanical effects (aside from the stock costing money and adding weight), except that the stocked pistol uses a different skill.
You could do either or both a shoulder-brace vs a 2nd hand though...

Do you think the rules for 1H firing of rifles still assume you're using the shoulder brace?

In which case if someone is wielding it T-800 style they'd not only need 2x the strength to fire it without it getting unreadied, but still get the -1 to acc for not actually USING the shoulder stock (but it would still have full bulk since the stock is not removed/collapsed)

It actually seems kinda strange how B270 works for “†” where if you have less than 1.5x the ST you can't attack with a 2H weapon at all?

For 1H weapons ST is never actually a hard cap on usage, instead it's softcapped by -1 to skill per ST you're lacking. So what if we just applied the skill penalties that would result?

IE with quarterstaff (B273) the ST 7 x 1.5 = 10.5 (rounds up to 11) to use it one handed. But if someone with only ST 10 wanted to wield it, you could just make them -1 to skill. Same idea w/ rifles.

The only thing kinda hard-capped I wouldn't know how to tweak about this is automatic unreadying after each attack. To change that into a softcapped system I was thinking maybe something like ALL weapons become unready after attacking but you can do an automatic roll to re-ready them as a free action with progressive levels of difficulty based on what your ST is in relation to the weapon.

Basically great place to apply the 'Retain Weapon' technique. If not 'automatic unreadying' then progressive loss of control over a weapon by spending control points you have on a weapon for each thing you do with it (attack or parry) but you can combine those stuff with a RW roll to restore the Grip Control Points that you spend.

Could possible also work in the Recoil rules for ranged weapons too.
Plane is offline   Reply With Quote