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Old 08-24-2014, 06:26 AM   #53
RogerBW
 
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Join Date: Sep 2008
Location: near London, UK
Default Re: [Basic] Advantage of the Week: Allies and Ally Group

Quote:
Originally Posted by johndallman View Post
There is a problem with Contacts in that sometimes what you want from them isn't readily modelled by a skill.
I've tended to regard a Contact's skill as a fairly abstract thing: your police contact with skill-18 has that skill level at "doing cop things", whether in person or by asking friends on the force. It might be a licence plate search, or bumping a crime report up or down the investigation stack, or an introduction to a pathologist who won't ask silly questions about that strange tissue sample, none of which is really a job for a straight skill roll in GURPS.

(I'm certainly influenced here by Dark Conspiracy, where you just had a "police" or "military" or "criminal" contact, and didn't even define them until you wanted to.)
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