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Old 11-01-2017, 01:15 PM   #25
Lameth
 
Join Date: Aug 2004
Default Re: Time to Cast a Spell Question and comabt

Quote:
Originally Posted by Refplace View Post
I dont really like it.
-4 to skill is easy to soak and the higher skill to do so gives other benefits such as reduced energy cost.
The extra 2 FP and penalty to Active Defenses are more meaningful but its kind of clunky and I think still too much in favor of mages.
A M3 caster could toss a 3d missile much less expensively (point wise) then an archer.

I think a better model could be based off Move and Attack, the Wild Swing type penalty could keep archers from being overtaken.
ok I see your point, then how would you write it up as ?

Last edited by Lameth; 11-01-2017 at 01:54 PM.
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