Quote:
Originally Posted by Varyon
Note this works equally well for attacks, defenses, point defense fire, HT rolls to avoid losing FP while running, and so forth. If it calls for a lot of Success Rolls, this will have you covered. It's an alternative to what you have; it's not necessarily better or worse, but some people may favor one over the other.
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That looks amazing—more complex, but amazing. That's definitely a great alternative, and I appreciate its universality, and it's also really neat that it uses the percentages of 3d6 results. It fits
GURPS very well. If I were looking for more crunch, I'd definitely use this!