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Old 05-10-2020, 03:41 PM   #7
Raekai
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Join Date: May 2011
Location: Columbus, Ohio
Default Re: One-Man Armies from Supers vs. Mob Attacks from Zombies vs. other solutions

Quote:
Originally Posted by Varyon View Post
Note this works equally well for attacks, defenses, point defense fire, HT rolls to avoid losing FP while running, and so forth. If it calls for a lot of Success Rolls, this will have you covered. It's an alternative to what you have; it's not necessarily better or worse, but some people may favor one over the other.
That looks amazing—more complex, but amazing. That's definitely a great alternative, and I appreciate its universality, and it's also really neat that it uses the percentages of 3d6 results. It fits GURPS very well. If I were looking for more crunch, I'd definitely use this!
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