Quote:
Originally Posted by Gnome
Can you provide a citation for this? I've never known about such a rule, and it doesn't seem sensible to me.
Ok, here you're on more solid ground, as for objects of the same weight, Homogenous will have twice the HP of Unliving.
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It's a bit of an extrapolation from the Build Table (p. B18) and Object Hit Points, p. B558, where if someone of average ST 10 and mass (115-175 lbs) follows the same base progression of N x cube root of weight, then HP are roughly 1.78 to 2.06 times the cube root of weight for living creatures.