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Old 04-09-2021, 07:52 PM   #35
kirbwarrior
 
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Join Date: Jun 2010
Location: Dreamland
Default Re: table make why does random hit location hitting left side more likely?

Quote:
Originally Posted by ericbsmith View Post
Another option to renormalize the table is to roll 3d+xd and then remove the min/max dice from the roll. E.g. roll 4d and remove the highest die will skew the results towards higher numbers while roll 5d and removing the min and max die will skew the results towards the center. Keeps the d6 while not completely eliminating any specific results and not requiring two rolls or extra math - it's easier to remove a die then count the rest than to average two die rolls together.
5d-minmax seems a bit unintuitive to explain but really easy to do in play and absolutely does help push it into the center.
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Quote:
Originally Posted by cosmicfish View Post
While I do not think that GURPS is perfect I do think that it is more balanced than what I am likely to create by GM fiat.
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