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Old 02-15-2020, 03:20 PM   #6
Agemegos
 
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Join Date: May 2005
Location: Oz
Default Re: Any GURPS stats for black holes, pulsars, etc?

Quote:
Originally Posted by DataPacRat View Post
Of course, that's only dealing with gravity - I don't know any rules-of-thumb for such bodies' radiation, magnetic, or other characteristics.
The radiation is repulsive, and less intense than a weapon, so the shields will deal with it. No problem. Just put up the shields and turn on the Bergenholm and the worst radiation can do is bat you away.

Any gravitational field stronger than the 324 gees of drive is a trap, though. If you are quick you can turn off the Bergenholm and blast laterally as hard as the passengers can take while inert: Sir Ike will prevent a collision so long as you have angular momentum, and any fall in will turn into falling out after periapsis.

Tides I'm not sure about. I think that maybe tidal strain can't affect you if you're free. That might leave you "damned if you do and damned if you don't" when it comes to the gravitational fields of nearby massive objects.
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