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Old 07-22-2015, 11:11 PM   #10
Appletoe
 
Join Date: Oct 2014
Default Re: How to replicate the 'second wind' ability from D&D 5e?

Quote:
Originally Posted by Nereidalbel View Post
20 points to heal 1 per second (2 if you have 20 HP) is already really cheap, and you're at the -80% cap on limitations anyway.
Without the limited use limitation the cost is much higher.

Quote:
Originally Posted by Anthony View Post
Is this to be a character ability or a game rule? I'd typically just declare that it works (or really, probably call it an example of Only a Flesh Wound).
It's meant to be an ability.
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