Quote:
Originally Posted by Some Dude
Is the primary hurdle funding?
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for iOS? It would be a lot more than funding. There's no such thing as Steam on iOS, so you'd have to port it to something else (standalone, etc). That means a host of new challenges to address, not the least of which are:
- you'd isolate the players to platform (iOS can't play against desktop)
- the interface would have to be rewritten (current controls wouldn't translate well)
The funding (the fact there isn't even money/market to justify "finishing" the Steam version) is a definite part, but far from the only part.
It still bugs me that there's DRM involved, too. When (not if) Steam goes away, so does Ogre. Anyone that thinks something like Steam will last forever is kidding themselves. I can still play my old copy of the Apple II version, because I own a physical copy of it and was able to convert to run in an emulator 30 years later. That will not be the case for the Steam version in another 30 years. Renting on iOS is not something I'm excited about, either.
</rant>