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Old 06-15-2020, 07:40 PM   #28
AlexanderHowl
 
Join Date: Feb 2016
Default Re: Meteoric iron immunities

Meteoric means "of, relating to, or formed by a meteoroid", so the iron would have to come from a meteoroid. Meteoriod means "a solid body, moving in space, that is smaller than an asteroid and at least as large as a speck of dust". Thus, for anything to count as meteoric iron, it needs to have been moving in space, and you need a TL5+ understanding of science to actually know what space is.

A TL5+ civilization might be able to produce small batches of meteoric iron through teleportation, though it would be expensive and difficult. On average, only five percent of the original object makes it to the ground, so you could need to teleport a 80 pound object to get 4 pounds of meteoric iron. The Karman line is 100 km up, which would be a base 9 energy and -6 to skill, increasing to 18 energy and -12 to skill with Teleport Other.

Now, with a ceremonial magic team of 90 mundane participants, a caster with Recover Energy-20 and Teleport Other-27 could send around 1600 pounds of iron into space every hour with twenty castings, allowing for the production of 80 pounds of meteoric iron per hour (though someone would need go to retrieve it, a team of nine people). With 8 hours a day, 5 days a week, 4 weeks a month, and 12 months a year, that would be 153,600 pounds of meteoric iron per year.

Now, for the economics to work, you would the mage would need to earn a Very Wealthy wage, the gatherers would need to earn a Comfortable wage, and the mundane participants an Average wage. At TL5, that would be around $1.7 million per year, or exactly $11 per pound. Since they would not have an easy way of finding meteoric iron, magic does not sense it, they would probably recover only 50% of it, increasing the cost to $22 per pound.
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