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Old 11-24-2021, 12:36 PM   #7
Donny Brook
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Join Date: Aug 2014
Location: Snoopy's basement
Default Re: Is Wild Talent a bad deal?

Originally Posted by David Johnston2 View Post
Oi, laddie, don't be getting your Alternative Ability in your Modular Ability. Those are things that don't mix.
I suppose GMs might disallow it, but I'm not aware of a rule against it.

Also there's no way that "Only skills you don't have" is worth -20%.
In Powers, by RAW, 'skills only' is worth -10%. Only being a able to add points to abilities you already have is listed as -20%. I think -20% for only skills you don't have is a good estimate.
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