Quote:
Originally Posted by safisher
Yes I know that Icelander but If I were going writeup a sword construction system Id do it with generic names and innovation by tech level.
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Ah, I see what you mean. Yes, you're quite right. I suppose I hadn't thought of it because I've already grown accustomed to thinking of GURPS weapons in terms of stats and ignore their names. A weapon with the stats of a Jian may be a schiavona or rapier.
Quote:
Originally Posted by safisher
Mostly the low tech version of technology in gurps is not very generic. As a result you must Wade through a lot of history and culture to get to the game stats. A generic weapon building system would make an excellent product, IMO.
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I would, yes. And not all that hard to arrange, I should think. The rules are mostly all there, supporting it, simply hidden behind culturally-specific terms.
But I'm too lazy to tease them out when that won't help my game. ;)