Quote:
Originally Posted by Edges
Why did you decide to go with perks rather than techniques?
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Primarily because the Shield Wall Training Perk as written before
CCoI eliminated a -2 penalty in one specific instance and gave another benefit aside from that.
Aiming to make the Perks just slightly weaker than that seemed to be a pretty balanced use of them.
Also, Techniques are by default per skill, not per weapon or shield type. This allows a fleet-footed rodelo to be distinct from a member of a Saxon fyrd.