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Old 09-10-2016, 05:31 AM   #2
Gef
 
Join Date: Sep 2004
Location: Yucca Valley, CA
Default Re: Questions about Warp shenanigans!

You need Tunnel, not Wall, for portals, along with Can Carry Extra-Heavy and probably some Extended Duration if the portals last more than seconds.

You have Afflict (Advantage: Warp), so no, you only need 1 copy of Selectivity. However, when you afflict yourself, counting it as a beneficial Affliction, you don't have an opposed roll, but you do roll Will once to Afflict yourself and again to not resist, and then of course roll for Warp. You can make teleporting yourself a bit more reliable if you take Warp as an alternate ability to Afflict Warp.

If Warp doesn't match velocity, then when you teleport from equator to pole, you launch yourself. No falling damage; you read it right the first time.

I think placement is precise by default unless you take the drift limitation. That said, warp takes time, and I doubt you'd ever do the gunman-shoots-himself thing. If you could, it's a power block, meaning an active defense at half Will, +3, just to intercept the bullet. How about "-10 or crit success" to redirect the bullet at the shooter?

Last edited by Gef; 09-10-2016 at 05:37 AM.
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