Quote:
Originally Posted by weby
Giving your ally ability a maximum duration,uses/day, cost FP or similar limitation.
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Quote:
Originally Posted by Arith Winterfell
Well the problem is, I'm aiming at making animation a short term solution where you simply animate a dead foe on the battlefield and then use that new ally to fight for you for a limited time.
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How does Maximum Duration not do that for you? Costs FP already includes a duration (it only lasts as long as you keep spending FP for it), Trigger already adds a duration limitation, etc etc etc.